Combat Power and Special Stats
Table of content 
- What is Combat Power? 
- Special Stats 
- How to Increase Special Stats 
1. What is Combat Power? 

- Combat Power is a standardized metric that allows you to easily compare a character’s overall strength with others. 
- It is determined based on a combination of your character’s Main and Secondary Stats, Attack Power / Magic Attack, Damage, Boss Damage, Final Damage, and Critical Damage. 
- During certain events, specific event skills may also be factored into the calculation. 
- For more details on how Combat Power is calculated, click the question mark icon next to the Combat Power display. 
2.  Special Stats 

- In addition to standard Stat Attack Power, certain Special Stats further enhance your character’s abilities. 
- These stats are influenced by your character’s skills, equipped items, and consumable items used during gameplay. 
- You can view your Special Stats in the Character Info window (shortcut key [Default: S]). 
- Hover over each stat to see detailed information about its effects. 
Stat Name
Description
Calculation Method
Damage
- Increases overall Stat Attack Power 
- Calculated based on damage bonuses obtained from skills, equipment, and other sources 
- Values that apply only to specific skills are excluded from the calculation 
Added
Boss Damage
- Increases damage dealt to boss monsters 
- Calculated based on boss damage bonuses from skills and equipment 
- Does not apply to regular monsters 
- Values that apply only to specific skills are excluded from the calculation 
Added
Normal Monster Damage
- Increases damage dealt to regular monsters 
- Calculated based on normal monster damage bonuses obtained from skills and equipment 
- Does not apply to boss monsters 
- Values that apply only to specific skills are excluded from the calculation 
Added
Final Damage
- Increases final damage dealt to monsters 
- Calculated from skills, equipment, and other sources 
Multiplied
Ignore Enemy Defense (IED)
- Ignores a portion of the enemy's defense rate 
- Calculated by combining IED values from skills and all equipped items 
- Values that apply only to specific skills are excluded from the calculation 
Multiplied
Critical Rate
- Chance of landing a critical hit (up to 100%) 
- Can be increased with skills and items 
Added
Critical Damage
- Additional damage dealt on a critical hit 
- Base critical hits deal 20% to 50% extra damage 
- Bonus critical damage from skills and equipment is added on top of the base value 
- Does not affect normal (non-critical) hits 
Added
Cooldown Reduction
- Reduce skill cooldown durations 
- Calculated in two parts: 
- % Reduction is applied first 
- Then flat second-based reduction is applied next 
- If cooldown drops below 10s, each second is reduced by 5%, with a minimum of 5s 
- Values that apply only to specific skills are excluded from the calculation 
- Does not apply to certain skills 
Added
Cooldown Bypass Chance
- Increases the chance that a skill ignores its cooldown upon use 
- Values from sources like Ability and Monster Life are added together for a final probability 
- Does not apply to certain Hyper skills 
Added
Buff Duration
- Increases duration of buff skills 
- Calculated from all skills and equipped items 
- Does not apply to all buffs, and values that apply to specific skills only are excluded 
Added
Ignore Elemental Resistance
- Ignores a portion of the enemy’s Elemental resistance 
- Gained from skills and the Insight trait, calculated additively 
Added
Status Ailment Bonus Damage
- Increases damage against enemies affected by status ailments 
- Does not apply to skill-specific or ailment-specific values 
Added
Minion Duration
- Extends the duration of summoned creatures 
- Applies to summons created by skills, calculated as a percentage 
Added
Bonus EXP Gain
- Increases EXP gained from defeating monsters 
- All values are added together to calculate the final bonus 
- Does not apply to EXP earned from quests or certain content 
Added
Abnormal Status Duration Reduction
- Reduces the duration of negative status effects 
- Can be increased through skills and items 
Added
3.  How to Increase Special Stats 
Special Stats can be improved in various ways beyond their base values:
Category
Upgradable Stats
Equipment
Potential, Bonus Potential, Bonus Stats can increase:
- Attack Power / Magic Attack 
- Damage 
- Boss Damage 
- Ignore Enemy Defense 
- Critical Rate 
- Critical Damage 
- Cooldown Reduction 
- Bonus EXP Gain 
Hyper Stats
Upgrading Hyper Stat can increase:
- Attack Power / Magic Attack 
- Damage 
- Boss Damage 
- Normal Monster Damage 
- Ignore Enemy Defense 
- Critical Rate 
- Critical Damage 
- Abnormal Status Resistance 
- Bonus EXP Gain 
Maple Legion
Through Legion-Assigned Members Effects and Legion Raiders Occupation Effects:
- Boss Damage 
- Buff Duration 
- Ignore Enemy Defense 
- Critical Rate 
- Critical Damage 
- Abnormal Status Resistance 
- Cooldown Reduction 
- Minion Duration 
- Bonus EXP Gain 
Link Skills
Transferring Link Skills from other characters can increase:
- Damage 
- Boss Damage 
- Normal Monster Damage 
- Final Damage 
- Buff Duration 
- Ignore Enemy Defense 
- Critical Rate 
- Critical Damage 
- Abnormal Status Resistance 
- Status Ailment Bonus Damage 
- Bonus EXP Gain 
Title
Titles can increase:
- Attack Power / Magic Attack 
- Boss Damage 
- Ignore Enemy Defense 
- Critical Rate 
※ Each Title provides different options. Please check the tooltip of your Title to see which stats it offers.
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