Runes
Last updated
Last updated
Using Runes
Rune Curse
Types of Runes
Runes will spawn regularly in fields where players are hunting, and a message will appear in the center of it to notify players when they spawn. When your character is near a rune, tap the [SPACE] Bar (Pickup shortcut key) on your keyboard to use it.
You can benefit from the effects of the runes by tapping the arrow keys in the order shown at the top of the screen.
If you do not tap the arrow keys in the correct order within 10 seconds, you will have to wait a penalty time of about 3 seconds before you can try again.
Use a rune to get EXP +100% for 180 seconds. You will also get various additional effects depending on the type of rune you use. Check the upper right side of the screen to see which rune effects you have. You can see a list of all of the effects by mousing over the buff icon. Right click the buff icon to remove specific rune effects.
Rune of Might
Rune of Skill
Rune of Purification
Rune of Contact
Rune of Ignition
Base EXP +100% Effect
Rune of Darkness
Rune of Destruction
Rune of Recovery
Rune of Swiftness
Rune of Thunder
Notes
Every rune has a 15-minute cooldown after you use it. During that time, you cannot get effects from other runes.
The rune's buff only applies to the character who released the rune. It does not apply to party members.
If your character's level is 10 or more levels lower than the monsters in the current field, you cannot use the rune in that field.
Runes do not generate in some fields.
Only one person can activate a rune at a time.
If a rune is left unused for too long, it will trigger a curse.
When a rune curse is triggered in the field, it will decrease the player's EXP obtained and item drop rate.
A rune curse has four stages.
Stage 1 Curse Effect: EXP obtained reduced by 50%, item and NESO drop rate reduced by 50%
Stage 2 Curse Effect: EXP obtained reduced by 65%, item and NESO drop rate reduced by 65%
Stage 3 Curse Effect: EXP obtained reduced by 80%, item and NESO drop rate reduced by 80%
Stage 4 Curse Effect: EXP obtained reduced by 100%, item and NESO drop rate reduced by 100%
To lift the rune curse, you must use a rune.
Once you use a rune, your EXP obtained and drop rates will return to their normal values.
While you are receiving a rune's effects, you will not be affected by the rune curse.
There are a total of 10 types of runes, and the effects of each rune are as follows.
Using any rune automatically grants an EXP +100% bonus for 180 seconds.
When you leave the hunting grounds, the rune's effects (except for the Liberated Rune Power effect) will disappear.
Effect: The rune and the character are connected by a divine beam to attack monsters within range. If the character leaves the designated range, the divine beam will not deal damage.
Duration: 30 seconds
In-Game Message: Creates a divine beam to attack enemies. Grants the power of the liberated rune.
Effect: Summons 3 Elite Monsters. They will not be summoned if you already have an Elite Monster.
Duration: None
In-Game Message: Summons an Elite Monster and grants an EXP +100% bonus.
Effect: Deals 5% of maximum HP as fixed damage per second against up to 15 enemies over 12 seconds. Increases Attack Power by 100% for 180 seconds.
Duration: Fixed damage is 12 seconds, and Attack Power Bonus is 180 seconds.
In-Game Message: Increases Attack Power and grants an EXP +100% bonus.
Effect: When attacking an enemy, a powerful flame is created, dealing additional damage to surrounding enemies.
Duration: 45 seconds
In-Game Message: When attacking, a powerful flame attacks nearby enemies, granting the power of the liberated rune.
Effect: Increases Speed +200 and Jump +200 and greatly increases the character's size. If there is a platform above the character, tap the ↑ arrow and Jump key together to jump to the higher platform. When the enlarged character lands, it causes an earthquake that instantly defeats enemies within range.
Duration: 45 seconds
In-Game Message: Makes your character bigger and grants an EXP +100% bonus.
Effect: Creates a prism that absorbs energy when an enemy is defeated. If the prism is fully charged within 30 seconds, it will attack nearby enemies for a certain amount of time.
Duration: 30 seconds
In-Game Message: Absorbs the energy of defeated enemies to create a purification prism, granting the power of the liberated rune.
Effect: Skill cooldown is fixed at 5 seconds. Some skills with very long cooldowns are not affected by this
Duration: 60 seconds
In-Game Message: Cooldown of skills with reduced cooldown is fixed at 5 seconds and grants an EXP +100% bonus.
Effect: Lightning strikes around the character, instantly defeating any normal enemies within range.
Duration: 45 seconds
In-Game Message: Attacks enemies with powerful lightning, granting the power of the liberated rune.
Effect: Increases character's Movement Speed +150, Jump +130, and Attack Speed +3 stages.
Duration: 180 seconds
In-Game Message: All speeds increase and grant an EXP +100% bonus.
Effect: Restores the character's HP and MP by 10% per second and reduces damage taken from monsters by 50%.
Duration: 180 seconds
In-Game Message: Increases Recovery, Status Resistance, and Knockback Resistance and grants an EXP +100% bonus.